It won’t be long now until fans can jump into the latest Super Smash Bros.
game on the Wii U, and there’s little debate that the game is poised to be a big system-seller for Nintendo as the company enters the Holiday season. Since the title is set to be a smash hit for the Big N, pun intended, across both the 3DS and Wii U, the games seem like obvious candidates to receive downloadable paid content. Sadly, that is currently not the case.
Despite official plans to offer the fan-favorite Mewtwo as free DLC for those that own both versions of the latest Super Smash Bros. games, it seems that Nintendo is still unsure of whether or not it’s worth creating more add-ons for the pair of fighters.
During a recent interview with Videogamer , the creator of the all-star, mascot-filled fighting series (Masahiro Sakurai) claimed that he doesn’t want consumers to think that any content was cut in order to be sold at a later date. He also confirmed that, at least at this point in time, no DLC beyond the aforementioned Mewtwo is being worked on for the titles.
“I understand that DLC could add a lot to the appeal of Smash Bros., and I appreciate that a major part of the excitement for these games come from which characters will appear in the roster, so I think fans could really enjoy DLC that could keep this excitement going. However, I think there might be criticism that we are cutting up content to sell characters one by one, or that we are adding things later that should have been there from the start.”
“Creating a single fighter involves a huge investment, and we’ve already been giving it our all and investing a lot of work in the characters currently available in the game, and I think it’s an incredible package in terms of the sheer amount of content in the game. But it might be that people may not understand and may think that I am not offering enough by just looking at DLC itself.”
Mewtwo is the only confirmed DLC combatant right now, but will that change?
Taking all of this into consideration, Sakurai still refused to rule out the possibility of DLC in the future. He believes that the team needs to properly weigh the pros and cons of releasing additional playable characters and stages for money. More importantly, however, the effort needs to bear fruit for Nintendo in order to make the expense of developing more content worth it.
“In light of this, we always need to weigh up both sides of this topic and carefully consider whether it really is best to have DLC or not. However, what I can say now about paid DLC is that we aren’t working on anything at the moment. We’ve put all our efforts into making the actual game. Creating DLC would involve large additional costs and require the involvement of a lot of people. I can’t yet give you an answer about whether the price would justify the costs and criticisms mentioned above.”
So, if there is additional content, who would Masahiro Sakurai like to add? According to the famed producer, “for the amount of effort involved, I would actually prefer to add another roster character. As it takes a lot of work to add a character to the game, it’s not a decision that can be taken lightly.” It’s not defined what a “roster character” is precisely, but it sounds as if a non-clone combatant is likely what Sakurai is implying.
Perhaps the Ice Climbers will make their return, as the mountain-climbing duo was originally planned to return to the fray (and was even running in the Wii U version), but had to be cut as a result of the technical limitations of the Nintendo 3DS. At this point, however, it’s hard to say which axed fighters or newcomers could get called up to the main roster down the road.
Are you hoping for additional DLC to arrive for the new Super Smash Bros. games? What other playable characters to you want to show up? Get at us in the comments!
Super Smash Bros. is currently available on the Nintendo 3DS, while the Wii U version is set to arrive on November 21, 2014.
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Source: Videogamer